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1. Power Corrupts: The Hidden Threat of Slavery - in Intergalactic Summit [original thread]
Won't someone think of the poor slavers! Someone has to do something for these poor people before it's too late! Maybe we should take up a donation drive or something?
- by Bartholemu Fu-Baz - at 2013.11.21 00:50:00
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2. We are all brothers and sisters in arms, fellow capsuleers. - in Intergalactic Summit [original thread]
You know... I was starting to suspect the same thing... ... always the same excuses about decontaminating the station. We've clearly been segregated away from the population.
- by Bartholemu Fu-Baz - at 2013.05.14 22:16:00
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3. walking in station details - in EVE General Discussion [original thread]
Doing this from the CQ would be nice, but probably not worth the colossal effort I would expect it to be. Maybe someday. I would be very happy to be able to borrow the station's camera drones before I undock though. It seems ridiculous that we ca...
- by Bartholemu Fu-Baz - at 2012.03.12 04:27:00
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4. Hans Jagerblitzen for CSM7 - in Jita Park Speakers Corner [original thread]
Maureen 'Molls' Maguire wrote: The Mittani is a rare breed, I read his platform w/ relish. Goes down better with horseradish sauce. I too have joined the Hansnation! Go get'em. And hope to fight one day at your side. For freedom!
- by Bartholemu Fu-Baz - at 2012.03.07 19:11:00
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5. The CSM concept fails in large part because we have a 1 server game. - in EVE General Discussion [original thread]
Aldous Borrn wrote: No. That's incorrect. That's like saying British parliament doesn't work because there's only one England. Then why would you say the British parliament doesn't work?
- by Bartholemu Fu-Baz - at 2012.02.02 01:59:00
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6. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Idea - Additional and scriptable animations. (Probably not uploadable, just local in the privacy of your client and CQ, although a way to submit for possible inclusion in some future patch would be spiffy.) Machina friendly animations could lead ...
- by Bartholemu Fu-Baz - at 2012.02.02 01:36:00
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7. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Dark Drifter wrote: i think people are missing the point of the CQ. its not your personal space its a room in a hotel of sorts. all the CQ areas are generic because when you un-dock some minmatarian cleaner comes in and gives the room a once ov...
- by Bartholemu Fu-Baz - at 2012.02.02 01:31:00
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8. Reduce the Jump Clone timer to 22 hours. - in Player Features and Ideas Discussion [original thread]
+1 I'd like to see it even shorter actually (6-12 hours?), but this is definitely a step in the right direction.
- by Bartholemu Fu-Baz - at 2012.02.02 01:28:00
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9. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
DeMichael Crimson wrote: Well, I checked out the Amarr and Gallente CQ's, all in all I like all of the CQ's. Gallente CQ to me seems to be the smallest of them all with the Amarr CQ being quite large, probably due to them having slave servants....
- by Bartholemu Fu-Baz - at 2012.01.31 22:26:00
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10. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Arcathra wrote: How about additional quarters for other factions besides the four big empire factions? Like for example quarters for Angel pirate stations. They could be based on the quarters of the empire they originate from, but with some twi...
- by Bartholemu Fu-Baz - at 2012.01.27 23:52:00
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11. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Vincent Athena wrote: I've put these in other threads, but as this one seems to be monitored a bit more closely, Ill redo them here. Move the pod to where the "undock" button is, and make the pod itself be the undock button. When I undock I wa...
- by Bartholemu Fu-Baz - at 2012.01.27 23:47:00
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12. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Tidurious wrote: Agreed Bartholemu - Remove NEX and the entire stupid captain's quarters. This is pointless, a waste of time, does not affect gameplay, and is therefore unimportant. Sorry, but if it doesn't have anything to do with the actual g...
- by Bartholemu Fu-Baz - at 2012.01.27 23:35:00
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13. Boycott the CSM selection process and vote - in EVE General Discussion [original thread]
met worst wrote: Corina Jarr wrote: Stupid question but... if we don't vote, and the null fiolks vote who they want in, don't we just lose? No message, we just suffer for stupidity and lack of organization. An even greater lack of interes...
- by Bartholemu Fu-Baz - at 2012.01.27 00:00:00
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14. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
CCP Bayesian wrote: Bloodpetal wrote: NEX Store isn't in the "Grand Opening" anymore - can we change the NEX ad to something more contemporary? Yes, we are fully aware of this and doing something about it! Have to say that ad rubs sa...
- by Bartholemu Fu-Baz - at 2012.01.26 23:51:00
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15. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
BeanBagKing wrote: I'm not sure anything will get me excited about captains quarters specifically, they're quarters, they're my room, there isn't much in them and I can't think of anything to put in them that I'd care about. Now WIS in general...
- by Bartholemu Fu-Baz - at 2012.01.26 23:46:00
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16. Removing Rigs and Subsystems - in Player Features and Ideas Discussion [original thread]
Briauna Stars wrote: You know this game should have a new mechanics skill added to this game that will allow a "Chance to remove percentage" for rigs and sub systems. For example...trained at level 1 could offer us 20% chance and level 5 would ...
- by Bartholemu Fu-Baz - at 2012.01.26 03:38:00
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17. Removing Rigs and Subsystems - in Player Features and Ideas Discussion [original thread]
mxzf wrote: As to the original topic about removing rigs; no, there are consequences to actions in Eve. If you're worried you might not want that rig on there, then either EFT it or fit something you do know you'll want. So we should chan...
- by Bartholemu Fu-Baz - at 2012.01.26 03:34:00
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18. Unrepresented masses unite! Hear the bears roar! - in Jita Park Speakers Corner [original thread]
Looks like da goons approve (and/or want to subvert and kill as quickly as possible). Color me interested (in a non-goon capacity).
- by Bartholemu Fu-Baz - at 2012.01.26 03:03:00
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19. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Reilly Duvolle wrote: For the New Player Experience: Make Aura a shimmering holograpic person talking to you, explaining stuff and showing you tutorial videos on the main screen as well. and then you try it yourself. More Aura. Do miss inter...
- by Bartholemu Fu-Baz - at 2012.01.24 02:55:00
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20. Captains Quarters... ideas, suggestions and enhancements - in Player Features and Ideas Discussion [original thread]
Bloodpetal wrote: NEX Store isn't in the "Grand Opening" anymore - can we change the NEX ad to something more contemporary? Grand closing maybe?
- by Bartholemu Fu-Baz - at 2012.01.24 02:50:00
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